As a group we decided that our film “Glove Man” would be based on the American, Hollywood superhero films. We therefore had to keep our film as close as possible to what you would expect from a stereotypical Hollywood or even just superhero film but with what we had. We chose to use a variety of different camera shots which are commonly used in a superhero film. We tried to keep a lot of the props or styles that you would expect but at the same time having a purposely budget costume to emphasise the fact that our character is a schoolboy and not an actual superhero, it was therefore also easier for us as a group to get the things that were required. We achieved this by giving our character really basic clothing items such as a hoodie and of course gloves, which the ones we used are the sort commonly used in paintball. Our focus, or inspiration, for our characters costume was things such as Red Hood from the upcoming Batman Arkham Knight video game, Green Arrow from the CW TV Series Arrow and also Kick-Ass from both the film and the graphic novels This was due to the fact that it has the same form of narrative and that the main characters costume from Kick-Ass is also not specifically designed and has just been adapted. We also tried to make sure that the fonts and positioning of the credits that we chose worked both with the film and with the genre. We therefore did research into the fonts used in various superhero films from both the Marvel and DC franchises. we watched various title sequences from the films and also ended up choosing a font that is very similar to the font used in the Thor films. we however edited it so that most people would not make the connection between the two fonts and think that we have just copied it. In terms of our main focus for what our film would be based on it would be The Dark Knight trilogy in terms of the slightly dark mysterious setting and colours and music but also combining this with Kick-Ass due to the fact that our character is pretending to be a superhero. We did however try to add an element of humour to our film which strongly goes against most DC films, especially The Dark Knight, but very often conforms to a lot of Marvel films and also Kick-Ass. The element of humour was also based on the film Kingsman: The Secret Service which is not a superhero film but does however have the element of comedy that we wanted to achieve.

Tuesday, 28 April 2015
Thursday, 26 March 2015
Inspiration for Gloveman (Grahic Novels)
Issue 2 of the Kick-Ass Comic Series |
From the outset we wanted to have something that was different to the average student style, sixth form film. To get ideas of how it would look we used graphic novel adapted films such as Watchmen, Kingsman: The Secret Service and Kick-Ass.
Obviously our film is not based on a graphic novel however we wanted to try and use the styling that has been recreated from comic to film.
Marvel's Civil War Part 1 |
Volume 1 of the New 52 Batman series titles The Court Of Owls |
Obviously our film is not based on a graphic novel however we wanted to try and use the styling that has been recreated from comic to film.
Inspiration for Gloveman (Extracts from 2 films)
Extract from the Big Daddy fight scene from Kick-Ass.
Opening fight scene from Watchmen.
Tuesday, 17 March 2015
Inspiration For Film
After
we decided that our original idea of a gangster film would not really work we
had to change ideas. As a group we decided to do a superhero movie opening. The
idea for the opening came from a previous task that was not really linked to
this. At first the idea was just a comedy make-fun of recent superhero films,
specifically the dark knight trilogy. We decided that we should move away from
the original concept by making it more serious but whilst still maintaining an
element of humour. We therefore decided to, rather than make fun, base it on
“The Dark Knight Trilogy” and other films such as “The Amazing Spiderman” and
“The Avengers”. Our primary film focus would be “Kick Ass” as our film would
very much follow the plot of it. We were also inspired by recently released
film “Kingsman: The Secret Service” due to the way that humour is used.
Also
sense me and another member of the group are into comics we decided to also
base our film upon graphic novels such as “Batman”, “Kick-Ass”, “Kingsman: The
Secret Service” and “Watchmen”.
With superheroes as the
main concept of our film it mean that we have to use a very Hollywood style of
narrative and theme meaning that we do not have to focus on realism and can
pretty much do whatever we wanted to, using whatever we had. This is mostly due
to the sudden increase in demand for simple and action packed epics that
provide a sense of escapism and spectacle for the viewer.
Due to our budget being nothing and our filming time
also being very small it mean that we will be unable to travel to other
locations. This was the main reason that we had to drop the gangster film idea
as we needed a lot of time and resources and since we do not have a Hollywood
budget it means that we cannot have the effects and location that are usually
used. To get around this issue we decided that our superhero would be just an
average kid who protects his school. By doing this it means that we do not have
to travel anywhere and we can just go and do it whenever we want to. Also
because our superhero is supposed to just be a normal kid it means that we are
able to use just everyday items for the costume such as a hoodie.
The Opening shot would be of the main character, not as gloveman, walking down a path towards hois school, the main setting for the film. We would do this using a variety of different camera angles whoilst also trying to keep rthe characters face from visible view until the ending shot of the first sequence where it will end with a close up of his face. The setting will be the path and the small fields that are directly opposite the school. From there we will transition to the main character becoming Gloveman for the first time. we will then use a momntage to show the transformation from civilian to hero. In this montage we also plan to slide in an element of comedy. for the montage we will mainly use close ups of the different part of the costume that are being added to the person such as the gloves and the hoddie. we wuill then end the sequence with a close up of the characters face now assuming the identity of Gloveman.
Evaluation Criteria
Marking Criteria for the
Evaluation
Candidates will evaluate their work digitally. Where candidates have
worked in a group, the evaluation may be presented individually or collectively
but the teacher must allocate a mark according to the contribution/level of
understanding demonstrated by the individual candidate. Each candidate should
give a clear indication of their role in any group evaluation.
The questions that must be
addressed in the evaluation are:
1. In what ways does your media product use, develop or challenge
forms and conventions of real media products?
2. How does your media product represent particular social groups?
3. What kind of media institution might distribute your media
product and why?
4. Who would be the audience for your media product?
5. How did you attract/address your audience?
6. What have you learnt about technologies from the process of
constructing this product?
7. Looking back at your preliminary task, what do you feel you
have learnt in the progression from it to the full product?
© OCR 2011 69 GCE Media
Studies – v5 June 2011
Mark scheme
Level 1 0–7 marks
Minimal skill in the
use of digital technology or ICT in the evaluation. Minimal understanding of issues around audience, institution,
technology, representation, forms and
conventions in relation to production. Minimal ability to refer to the choices made and outcomes. Minimal understanding of their
development from preliminary to full task. Minimal
ability to communicate.
Level 2 8–11 marks
Basic skill in the use
of digital technology or ICT in the evaluation. Basic understanding of issues around audience,
institution, technology, representation, forms and
conventions in relation to production. Basic ability to refer to the choices made and outcomes. Basic understanding of their
development from preliminary to full task. Basic
ability to communicate.
Level 3 12–15 marks
Proficient skill in the
use of digital technology or ICT in the evaluation. Proficient understanding of issues around audience, institution,
technology, representation, forms
and conventions in relation to production.
Proficient ability to
refer to the choices made and outcomes.
Proficient
understanding of their development from preliminary to full task.
Proficient ability to
communicate.
Level 4 16–20
marks
Excellent skill in the use of appropriate
digital technology or ICT in the evaluation.
Excellent understanding of issues around
audience, institution, technology, representation, forms and conventions in
relation to production.
Excellent ability to refer to the choices
made and outcomes. Excellent
understanding of their development from preliminary to full task.
Excellent ability to communicate.
70
Planning and Research Criteria
Note – you should all be
aiming for level 3 and 4 as highlighted
Marking Criteria for the
Presentation of the Research and Planning
Research and Planning may
be presented in digital format, but can take the form of a folder or scrapbook
at this level. Where candidates have worked as a group, this may be presented
collectively, but teachers are asked to differentiate the contributions of
individuals within the group in arriving at a mark and justifying individual
marks on the assessment sheet. Each candidate should give a clear indication of
their role in any group research and planning. As part of the moderation
sample, the moderator will expect to see full evidence of the research and
planning informing the construction process in order to support assessment.
Level 1 0–7 marks
Planning and research
evidence will be incomplete;
There is minimal research into similar products and a potential
target audience;
There is minimal
organisation of actors, locations, costumes or props;
There is minimal work on shotlists, layouts, drafting, scripting or
storyboarding;
There is minimal care in the presentation of the research and
planning;
Time management may be very poor.
Level 2 8–11 marks
Planning and research
evidence may be partially incomplete; There
is basic research into similar products and a potential target audience; There is basic organisation of actors,
locations, costumes or props; There
is basic work on shotlists, layouts, drafting, scripting or storyboarding; There is a basic level of care in the
presentation of the research and planning; Time
management may not be good.
Level 3 12–15 marks
Planning and research
evidence will be complete;
There is proficient
research into similar products and a potential target audience;
There is proficient
organisation of actors, locations, costumes or props;
There is proficient
work on shotlists, layouts, drafting, scripting or storyboarding;
There is a good level
of care in the presentation of the research and planning;
Time management is
good.
68
Level 4 16–20 marks
Planning and research
evidence will be complete and detailed;
There is excellent
research into similar products and a potential target audience;
There is excellent
organisation of actors, locations, costumes or props;
There is excellent
work on shotlists, layouts, drafting, scripting or storyboarding;
There is an excellent
level of care in the presentation of the research and planning; Time management
is excellent.
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